Following Through

General Quest:
Starting Zone: Greater Faydark
Quest Starter: Saelir Varryn (224, 112, 400)
Quest Level: 10
Involved Zones: Greater Faydark
Rewards:

Quests in Series:
Saelir's Plan: Necessary Components
Saelir's Plan: Stealing the Declarations
Saelir's Plan: The Sul Spheres
Following Through
This quest is the final in your goal to betray Kelethin. You must have completed Saelir's Plan: The Sul Spheres before you can take this quest. This is the point in the quest series where you actually 'betray', and will become an exile afterwards. To prepare, make sure you have retrieved all of your belongings from your bank (including money), from your house (including anything on the broker or in your vaults), and that you have actually stopped renting your house, so you'll be able to rent a new one in your future city. Do this before you complete this quest. Also note that all of your combat arts and spells will change to Apprentice I level when you complete your betrayal.

STEPS:

1) Once again speak with Saelir Varryn, who wanders a small area in Kelethin, close to the Order of Arcane (224, 112, 407). During the course of your chat, a window will pop up alerting you to the hazards of betraying. Click on 'Continue' to advance the quest. At the end of your conversation, another window will pop up, asking you to confirm your desire to betray. You will do this by typing your character's first name into the box. After that, you can take the quest.

2) You'll need to go inside Sammial Geravius' House at Aerie Kolmas. Right-click the door and select the Enter Sammial Geravius' House option (383, 105, 506).

3) After you're in, look for the second room to your left.

4) Right-click and set to 'ready' mode the barrel located at 27, -1, -5.

5) Right-click the barrel located at 21, -1, 0, and place the reedmace seeds.

6) Right-click and set to 'ready' mode the injection barrel located at 21, -1, 0.

7) Now you'll need to mix the berries and mushrooms. Do this by right-clicking the bowl on the workbench and selecting that option (17, -1, -11).

8) Head back to the injection barrel to place the berries (21, -1, 0).

9) Head back to the workbench and right-click it to place the documents on the table (17, -1, -11).

10) Right-click the machine and insert the Sul Spheres (21, -1, -4). This activates the machine.

11) Right-click the workbench to overload the control queue (17, -1, -11).

12) Right-click the machine and set it to 'quick load' mode (21, -1, -4).

13) Major Vyr and 2 Fae Guard will now be in the first room. Talk to Major Vyr. Upon finishing the conversation, you will be banned from Kelethin, transported to Haven, and made an Exile.

Now you can attempt to become a citizen of Qeynos or Freeport by doing factional quests, or you can stay in Haven, remaining an exile of all the cities.


Special thanks go out to Wren for providing this quest writeup!
Wren has entered 305 EQ2 quests.

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