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Starting Region: Archet (prequel)
Starting SubZone: Archet
Quest Starter: Amdir
Quest Level: 1
Involved Zones:
Rewards:

INSTANCE - Jail Break

General Quest

This is a tutorial quest for the race of Man, designed to familiarize yourself with the LOTRO interface, as well as introducing some of the lore of Middle Earth. It takes place many years before the time you are to explore the lands.

When you first awaken in Middle Earth, you will see the noble ranger Amdir standing before you. Speak to him to begin your long journey.

Apparently you had been knocked unconscious by the Blackwolds, and are a captive in their camp. Amdir fills you in on the plot of the Blackwolds against the nearby town. He recruits you to help him save two Hobbits that have also been captured.

1. Follow Amdir

Amdir launches an assault on your captors just as their leader, Éogan, tells them to dispose of you - lucky timing, that, or your adventures in Middle Earth could be very short indeed. You also overhead that a Nazgūl is coming to pick up one of the Hobbits! The one called Baggins...

2. After arming yourself, speak to Amdir.

You are instructed to find a weapon inside a crate - it will be appropriate to your class, and significantly better than the one you awoke with. Be sure to equip it, then speak to Amdir again.

3. Defeat Celandine's Captors 0/4

Amdir tells you that he will follow Éogan to learn more of his plans with the Black Rider. He entrusts you with freeing the captured Hobbits, Celandine Brandybuck and Mundo Sackville-Baggins.

The Ranger points you to a door to the northwest, so you'd better go and at least make it look good!

You will be attacked immediately upon entering, but you should have no trouble defeating the Blackwold Ruffian. Move on to the next Ruffian until you reach the one menacing Celandine herself.

4. Speak to Celandine

After thanking you, Celandine urges you to help her save Mundo.

5. Defeat Mundo's captor

Celandine decides to create a diversion to distract most of the guards around Mundo... she does so by setting the roof on fire. Not the most responsible thing to do, but Hobbits often act first and think later.

The fire has the desired effect, and only one Blackwold, by the name of Edric, is left with Mundo. You're certainly able to take him on!

6. Talk to Mundo Sackville-Baggins

Mundo is less than effusive in his thanks, being of the Sackville-Bagginses and all, but he does let you continue to the next step without too much bluster.

7. Find Amdir.

I will withold comments about having to 'find' Rangers... simply follow the Hobbits and they will lead you to a gate where Amdir is clearly visible. He is not alone, and a cinematic sequence begins.
A horrid Nazgūl faces him, and they argue. A brief struggle ensues, in which Amdir is wounded. Fortunately, the rapidly encroaching flames put fear into the Black Rider and he flees.

8. Speak to Amdir

The wounded Ranger is slumped uncomfortably on the ground, but tells you that the greatest danger has now passed, with the Black Rider gone.

9. Speak to Celandine Brandybuck

Amdir falls prone with a groan. Celandine is very concerned, and tells you that he must be taken to Archet immediately, to seek help.

This concludes your initial welcome to the world of Middle Earth.
Click on "Finish Now" to be spirited away to Archet.

Special thanks go out to Brasse for providing this quest writeup!
Brasse has entered 66 LOTRO quests.
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